#-------------------------------------------------
#
# Project created by QtCreator 2011-09-24T08:38:19
#
#-------------------------------------------------

QT       += core gui
QT       += phonon

TARGET = ThreeKingdomKillFactory
TEMPLATE = app


SOURCES += main.cpp\
        V/mainwindow.cpp \
    V/musicplayer.cpp \
    V/theme.cpp \
    M/observable.cpp \
    M/observer.cpp \
    M/event.cpp \
    M/card.cpp \
    M/herocard.cpp \
    M/gamecard.cpp \
    M/action.cpp \
    M/metaskill.cpp \
    M/skill.cpp \
    M/game.cpp \
    M/classicalgame.cpp \
    M/room.cpp \
    M/player.cpp \
    M/activeskill.cpp \
    M/lockedskill.cpp \
    M/passiveskill.cpp \
    M/basiccard.cpp \
    M/magiccard.cpp \
    M/equipmentcard.cpp \
    M/weaponcard.cpp \
    M/armorcard.cpp \
    M/attackcard.cpp \
    M/defendcard.cpp \
    M/getcardaction.cpp \
    Network/activeplayernet.cpp \
    Network/cardaction.cpp \
    Network/magicaction.cpp \
    Network/equipmentaction.cpp \
    Network/skillaction.cpp \
    Network/throwcard.cpp \
    Network/getcard.cpp \
    Network/equipmentskill.cpp \
    Network/heroskill.cpp \
    Network/basicaction.cpp \
    Network/passiveplayernet.cpp \
    Network/basiccardresponse.cpp \
    Network/judgement.cpp \
    Network/positioninformation.cpp \
    Network/networkconnection.cpp \
    Network/gamecardsynchronous.cpp \
    Network/cardstack.cpp \
    Network/remainstate.cpp \
    Network/passiveskillresponse.cpp

HEADERS  += V/mainwindow.h \
    V/musicplayer.h \
    V/theme.h \
    M/observable.h \
    M/observer.h \
    M/event.h \
    M/card.h \
    M/herocard.h \
    M/gamecard.h \
    M/action.h \
    M/metaskill.h \
    M/skill.h \
    M/game.h \
    M/classicalgame.h \
    M/room.h \
    M/player.h \
    M/activeskill.h \
    M/lockedskill.h \
    M/passiveskill.h \
    M/basiccard.h \
    M/magiccard.h \
    M/equipmentcard.h \
    M/weaponcard.h \
    M/armorcard.h \
    M/attackcard.h \
    M/defendcard.h \
    M/getcardaction.h \
    Network/activeplayernet.h \
    Network/cardaction.h \
    Network/magicaction.h \
    Network/equipmentaction.h \
    Network/skillaction.h \
    Network/throwcard.h \
    Network/getcard.h \
    Network/equipmentskill.h \
    Network/heroskill.h \
    Network/basicaction.h \
    Network/passiveplayernet.h \
    Network/basiccardresponse.h \
    Network/judgement.h \
    Network/positioninformation.h \
    Network/networkconnection.h \
    Network/gamecardsynchronous.h \
    Network/cardstack.h \
    Network/remainstate.h \
    Network/passiveskillresponse.h
